Planetary Annihilation Gameplay Summary:

I’m a sucker for naval combat for some reason. Naval battles are kick ass. Long range, high damage, lots of explosions. And Planetary Annihilation naval combat is no exception.

Some interesting economy challenges, due to the sparse metal, so it was a slow start.

Lessons (spoilers)

Naval is powerful. Long range, high damage. Use range to your advantage.

Boats can’t shoot commanders when they’re under water. Don’t let them take refuge in water. Not sure if submarines work yet, so don’t know if that’s a viable counter to under water commanders yet.

Naval is often a slow start due to scarcity of resources.