Planetary Annihilation Gameplay Summary:

A nice FFA Planetary Annihilation match from WPMarshall. The Realm always provides some great Planetary Annihilation gameplay. Very exciting to watch.

I like how he started the match partway in. Saves time so we don’t have to watch the setup, which can be pretty boring. We all want to watch the explosions after all, right?

Some unfortunate lag, but not too bad.

Planetary Annihilation Lessons, Tips, and Tricks (spoilers)

Incredible expansion from WPMarshall.

Good move by WPMarshall to claim the lakes near his base. He should have claimed the smaller lake to the south of his base. Controlling lakes is an excellent way to defend your base, and claim easy to defend metal extractor.

Units in the Astraeus (unit that transports other units to different planets) are very vulnerable. It’s easy to lose a Commander to an Orbital Fighter.

Right now, Catapults are by far the best way to defend moons and astroids due to their high damage, great range, and precision. Fabricators that land die instantly and Commanders that land die quickly.

Here we see WPMarshall become victim to too many things to pay attention to. Managing multiple planets is very difficult.