Planetary Annihilation Gameplay Summary:

A very interesting and unique Planetary Annihilation Tournament Match. First time there’s been a tournament with more than two teams.

2v2v2 on a small moon makes for some very interesting gameplay. No defining terrain to block unit movement and action taking place on all sides.

PA Stats Match Overview

Planetary Annihilation Lessons, Tips, and Tricks (spoilers)

In multi team matches, expanding and determining who to attack is very important. You don’t want to piss off several teams at once. So it’s a fine line between being very aggressive to suppress your enemy and turtling and letting your opponents fight.

The meta game is very important.

In Army matches, team coordination is very very important. Communication wins matches.

Walls are great for creating choke points and increasing the effective hp of walls.

Advanced Air Units are very very strong and are frequently not defended against. So use Hornets and Gunships to your advantage.

The Uber Cannon must be fired manually.

If you’re guaranteed to lose your Commander because you over extended it, don’t keep on walking back into your base. Walk forward towards your opponent so you take out more of their units and less of your base.

When raiding, focus on your enemy’s economy buildings.

Bot seem to rule Planetary Annihilation right now since they are so cheap.

Due to the power of Advanced Air, investing in Flak Towers is very important late game.

Same goes for Nukes. Nukes are very powerful and should be built as the game goes on.

Don’t forget to queue up missiles when you build Nuclear Missile Launchers or Anti-Nuke Launchers.

The Gill-E sniper bots have a very slow rate of fire but are very strong at taking out units. Their long range means they can do a lot of damage when microed properly.

On small maps, building Holkins and Catapults are very powerful.