Planetary Annihilation Gameplay & Resources

Planetary Annihilation Release build 74484 – Matchmaking and More!

Planetary Annihilation Release build 74484 – Matchmaking and More!

The latest build marks a big step forward for Planetary Annihilation, Matchmaking! Matchmaking has been a very commonly requested feature for Planetary Annihilation. It was made public on the PTE a few days ago, but now it’s out on the live build. New Ranked with Matchmaking! 1v1 ranked lobbies Matchmaking Unranked badge for use during […]

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Planetary Annihilation Build 73939 – Hotfix and Big AI Improvement

Planetary Annihilation Build 73939 – Hotfix and Big AI Improvement

This is a small, but important Planetary Annihilation update. The server crash uploading fix allows Uber to better understand issues surrounding server crashes, which will lead to excellent Server fixes in the near future. Also, the AI has received a massive update which will make the AI fully commit to an engagement rather than let […]

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Planetary Annihilation Build 72996 – Achievements, Orbital Balance Changes, Bugs, and Performance Improvements

Planetary Annihilation Build 72996 – Achievements, Orbital Balance Changes, Bugs, and Performance Improvements

Quite a few new exciting changes in the latest Planetary Annihilation build. Steam users can now earn achievements and trading cards. Other notable changes include lots of bug fixes and performance increases, previewable metal spots in the system editor, orbital units having a cooldown when entering orbit, and more! Detailed Build Notes Balance All units […]

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Planetary Annihilation Release Build: 72332 – AI Improvements, Bug Fixes, Big Performance Improvements, “Zoom to Combat” Command, and More!

Planetary Annihilation Release Build: 72332 – AI Improvements, Bug Fixes, Big Performance Improvements, “Zoom to Combat” Command, and More!

A new Planetary Annihilation build is here! Key improvements include lots of bug fixes, some big improvements to game performance, AI improvements, and an awesome new “Zoom to Combat” command. AI The AI will react better when the only intel it has is radar blips. AI commanders will return to the safety of their base […]

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Planetary Annihilation Release Build: 71729

Planetary Annihilation Release Build: 71729

For more info on the release build, check out the previous build notes. AI: Will build radar sooner; also will build teleporters on new planets sooner and send fabbers sooner to uncontested planets. Engine: Lighting engine work on planet smash. Galactic War: Adjust boss battle difficulty on Normal Galactic War: Sub Commanders should appear again, […]

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Planetary Annihilation Release Build: 71673

Planetary Annihilation Release Build: 71673

The launch edition of the game includes a number of upgrades, including enhancements to both single-player and multiplayer. It will also include two new features: resource-rich gas giants and the “Annihilaser,” a celestial laser of doom that obliterates planets with each tremendous blast. Patch Notes Server memory usage improvements. This should help mitigate many of […]

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Planetary Annihilation Release Build 71544

Planetary Annihilation Release Build 71544

The launch edition of the game includes a number of upgrades, including enhancements to both single-player and multiplayer. It will also include two new features: resource-rich gas giants and the “Annihilaser,” a celestial laser of doom that obliterates planets with each tremendous blast. As a thank you to our generous backers and early access supporters, […]

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Planetary Annihilation Release Build 71459

Planetary Annihilation Release Build 71459

The launch edition of Planetary Annihilation includes a number of upgrades, including enhancements to both single-player and multiplayer. It will also include two new features: resource-rich gas giants and the “Annihilaser,” a celestial laser of doom that obliterates planets with each tremendous blast. Units [NEW UNIT] Catalyst Analysis: Controls things. Big things. Metal Cost: 40000 […]

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Planetary Annihilation Build 70289 – Pathing Fixes, Bug Fixes, Balance Changes, GW Changes, Unit Wreckage Removed, More

Planetary Annihilation Build 70289 – Pathing Fixes, Bug Fixes, Balance Changes, GW Changes, Unit Wreckage Removed, More

Notable Changes Uber Entertainment continues to blast through bugs, lists of polish items and performance optimizations. Find lobbies more easily – you can name them now, and the default naming will make it much easier to find the lobby you’re looking for. Add tags for competitive, casual, comp stomp or simply testing. Get the people […]

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Planetary Annihilation Build 69721 – Hotfix

Planetary Annihilation Build 69721 – Hotfix

This build fixes most (hopefully all) instances of fabricators not moving in range to assist something when they’re a certain distance away.

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Planetary Annihilation Build 69564

Planetary Annihilation Build 69564

Lots of big changes in this build! Notable Changes New Effects and Explosions Proportional planet Smashing Pathfinding improvements Performance and stability improvements Detailed Patch Notes AI Added an AI confif file to make it easier to change how the AI decides how many factories and fabbers to build. Fix for AI units not moving while […]

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New Build: 68568 – Bug Fixes

New Build: 68568 – Bug Fixes

Just some quick, but rather critical, bug fixes. Addresses an issue with control group selection, and rapidly switching between them. Addresses an issue where “Normal” AI’s were not actually normal. They were accidentally being set to Absurd. Oops. If the AI was stomping you in skirmish games, please try again!

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