Planetary Annihilation Gameplay & Resources

Galactic War Livestream Recap

Galactic War Livestream Recap

The main purpose of this stream is pretty much to show off the new Galactic War. What is Galactic War? Glad you asked! Go learn about the Galactic War! Livestream starts! They jump right in and don’t beat around the bush. Straight into gameplay! AI personalities are in the game! Now difficulty is determined by […]

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Uber Entertainment Livestream April 24th Recap

Uber Entertainment Livestream April 24th Recap

It’s that time again! Time for another one of Uber Entertainment’s Livecasts where they talk about the game and offer a Q&A session. The Livestream starts off with pretty spinning planets. 🙂 They heavily hinted at trees catching on fire coming really soon. Then they showed off burning trees. Puns everywhere! Units can shoot directly […]

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Feb 28th Planetary Annihilation Livestream Recap

Feb 28th Planetary Annihilation Livestream Recap

This is quite the popular stream. I saw it top out at 2,100 viewers, though that fluctuates rapidly. Lots of people who are new to Planetary Annihilation watched this streams, so it’s great for exposure and bringing in new players. The livestream started off pretty on topic. Talking about a lot of stuff in Planetary […]

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Planetary Annihilation Livestream: Gamma Update!

Planetary Annihilation Livestream: Gamma Update!

Planetary Annihilation is available for $30! Lowest it has ever been and will be for a while. The stream started out with some cinematic footage of PA. Mostly just planets and stuff being built. Looks amazing though. The History of Planetary Annihilation: Starts out with talking about History Started coding in November of 2012 That […]

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Livestream – Showing off Features from the New Build

Livestream – Showing off Features from the New Build

Steambox Controller! Uber is gonna be adding support for Steam OS New Launcher Preview – smoother, better, and better in particular for Mac & Linux Lots of teleporter talk. Bigger Interplanetary nukes will be coming. Likely so we can launch nukes at planets that don’t share orbits. Uber is rebalancing the game to keeping the game […]

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Planetary Annihilation Livestream – November 27 – New Orbital View and Q&A

The new Orbital camera is pretty darn cool. Seamless zoom looks like a huge improvement. New unit examples! The plan is to have 4 to six units for every factory. Air transports – both single units and multi units Advanced flack tower Mine layers More tanks Different bots with different weapon types and armors Naval […]

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Planetary Annihilation Livestream – October 11

The Livestream kicks off with an overview of HDR (High Dynamic Range). Lots of technical mumbo jumbo… Essentially – Planetary Annihilation is going to be incredibly gorgeous. Right now it’s ugly compared to what it will be like. New Commander! The “Raptor” Commander. Changing up the naming scheme.

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Planetary Annihilation Livestream – 9/13/13 – About Beta!!!

Confirmed Beta Features Interplanetary Action Planet Smashing Performance Improvements There will be more units. Currently, they have a planned total unit count of about 100 units. Lots of big balance adjustments – including health, damage, and ranges. With the performance enhancements, they will be adding player counts. There will be a notification system for keeping […]

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Planetary Annihilation: LiveStream, August 14th, 2013

Planetary Annihilation LiveStream Notes By request, the focus of this Planetary Annihilation Live Stream is Art! New planets, units, and more! Some insight into the art process Metal Planet art Early metal planet builds Introducing new team member Brandon Orden Early Lava Planet builds Smoother biome transitions Thanks for the PAmatches.com shout out! Reddit questions […]

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Planetary Annihilation: LiveStream, July 30th, 2013

Planetary Annihilation LiveStream Notes Open job position openings at Ubernet Talk about the Planetary Annihilation Alpha price drop Celestial Simulator Orbital units and playing on multiple orbital bodies Orbital collisions Reddit questions Mods Interplanetary interaction and space units Walls Yes, there will be more automation Game optimizations are coming If you create a crater, water […]

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