The main purpose of this stream is pretty much to show off the new Galactic War. What is Galactic War? Glad you asked! Go learn about the Galactic War!

  • Livestream starts! They jump right in and don’t beat around the bush. Straight into gameplay!
  • AI personalities are in the game! Now difficulty is determined by AI personalities rather than just economy modifiers.
  • Adam starts playing Galactic War. He moves around grabbing tech, and then jumps into combat against the AI.
  • And right at the start, a bug. The Commander stops moving and loses connection to the server. 🙁
  • They have various bug fixes to some of the Galactic War issues, so we’ll get fixes next week.
  • Apparently having the advanced orbital tech causes problems and crashes. So don’t use that until they get out a new build.
  • Dancing fabricators bug… extreme frustration of mine…
  • Dinosaur backdrop!
  • They recorded four hours of audio. So there’s a ton, of voice notifications.
  • With the new purchasable Commanders, a cut of those purchases go to the backers.
  • The next build is going to have a bunch of fixes and improvements to the AI.
  • This is a first pass of the Galactic War. Many improvements are coming.
  • Significant Neural Net improvements are coming real soon. Gonna make the AI an even worthier foe.
  • More performance optimizations are yet to come. Not new news, but it’s coming. Both client side and server side.
  • “Will there be new orbital units?” “Yes. Probably. Someday. If we need more.”
  • Multiplanet AI improvements are high on the AI improvements priorities. It currently struggles with multi-planet gameplay. It’ll use teleporters, orbital units, and the like.
  • Astroid belts are still planned.
  • The new enemy detected notification is amazing.
  • If you click on the Commander icon in the upper left, it’ll show you where that Commander was last seen.
  • More than one PiP windows will be possible eventually.
  • Textures and biomes are not finished. The style is locked in, but not final. Biomes are being constantly improved.
  • Bacon background!
  • Brad’s muscles!
  • They’re not ready to talk much about Gas Giants. It’ll be mostly orbital, with resources.
  • The live AI is pretty broken.
  • Turns out the engine hasn’t been named, so people made suggestions for engine names.
  • Server modding capability is coming “soon” to the PTE!
  • Crawling bombs are fixed and working!