Another round of Planetary Annihilation play testing for the experimental builds!

  • New Unit! The Dox is now back to a direct fire unit like it previously was and the unused T1 artillery bot model is now used for a new dedicated Grenadier bot. The new Grenadier bot fires a low arc that means it doesn’t have as much overkill, can hit moving units, and can still fire over walls.
  • Skitter has no gun.
  • Inferno has 1,000 health as opposed to 750.
  • Gunships have 240 health as opposed to 250.
  • Light Tanks deal twice as much damage and have twice as much health. They now have 250 health and 84 damage.
  • Bombers have 100 health as opposed to 80 health.
  • Metabolical energy stalls again…
  • The Asraeus launch animation looks pretty awesome. It unfolds in a cool way and has rocket flares.
  • Metabolical used the Astraeus to send fabbers to several planets extremely quickly since the Astraeus is now so cheap. Fast colonization of all planets is now quite the possibility. That’s gonna mean it’s very possible to rush colonize other planets very early into the game. Well within 10 minutes if done quickly. That’s gonna make for some very interesting, and drastic, changes to multi planet gameplay.
  • Garat was producing a lot of bots and had sizeable raids incoming, but still were closer to 10 minutes into the match.
  • Air fabbers reclaimed an Astraeus. Was pretty amusing. Too bad the Astraeus he was reclaiming didn’t help out his economy as his storage was full.
  • Meta sure was wasting a lot of economy all game… 🙁
  • The devs certainly used a lot of T1 units that match, but they also didn’t go to T2 with any sort of haste. I wonder how T2 would alter the gameplay.
  • Factory build queues can now send units automatically through a teleporter!
  • The Teleporter has a activate/deactivate sound. Never heard it before, so not sure how new it is.
  • Formations are tighter, although I’m pretty sure that’s a product of a previous build.
  • The engine effects of aircraft are pretty awesome looking.
  • The new grenadier bots are pretty cool, but Doxen definitely beat the new grenadier in a direct confrontation.
  • Fabbers can reclaim trees located on another planet. lol
  • Not sure how much advanced metal extractors produce, but it definitely wasn’t very large amounts based on how much Meta was hurting for metal.
  • Units will get attack commands on forests rather than move commands, whoops.
  • Colonizing other planets seem to feel faster and easier. Managing multiple planets is still a challenge, but it always will be a challenge.
  • Aaannnddd… Meta wins with a planet smash!!! Best way to win.
  • Meta says this new build, with new units, will be out to the world real “soon!”