Planetary Annihilation Gameplay & Resources

Planetary Annihilation Anti-Nuke Launcher

Anti-Nuke Launcher

Description: Nuclear Defense: Anti-nuclear missile weapon.

Build Cost: 21,000 metal

HP: 3,500


Damage: 0.5 DPS. 2 damage per shot. 1 shot every 4 seconds.

Splash: 1 damage, radius 0.

Range: 300 meters

Projectile Velocity: 80 meters per second


Vision Radius: 100 meters


Build Rate: 45

Fabrication Metal Consumption: 38 metal per second

Fabrication Energy Consumption: 9,000 energy per second

Energy Consumption per Metal: 236.842 energy consumed per metal


The Anti-Nuke Launcher is the only defense against nuclear missiles.

The closer the nuke’s target is to the Anti-Nuke Launcher, the greater the chance of the nuclear missile being shot down. Sighting the incoming nuke directly or through radar before it hits greatly increases the chances of the incoming missile from being shot down.


The Anti-Nuke Launcher does not come with any missiles pre-loaded. When the launcher is completed, missiles begin building automatically. The missiles can be assisted by fabricators to be constructed faster.

Missiles auto target incoming nuclear missiles.

Each Anti-Nuke missile costs 6,750 Metal each.

The Anti-Nuke Launcher can store up to three missiles at once.


In Beta build 58197 the anti-nuke range was upped from 200 to 300.

In the 58678 build, the build cost was increased from 4,500 metal to 21,780 metal and comes pre-loaded with an anti-nuke missile.

In the Build 59549, the rate of fire was increase from one missile per second, to one missile every quarter of a second.

In the Release Build 71459, the build rate was increased from 38 to 45 and the missile cost was increased from 6,720 metal to 6750 metal.