Planetary Annihilation Gameplay & Resources

Planetary Annihilation Slammer


Description: Advanced Assault: Strong anti-land and anti-ship lasers

Build Cost: 600 metal

HP: 400


Damage: Cannon: 400 DPS. 100 damage per shot. 4 shots per second.
Torpedos: 87.5 DPS. 250 damage per shot. 1 shot every 2.86 seconds.

DPS Per Metal:  Cannon: .667
Torpedo: .146

Range: Cannon: 110
Torpedo: 160 meters

Projectile Velocity: Cannon: 150
Torpedo: 75 meters per second


Vision Radius: 85 meters


Max Speed: 12 meters per second

Acceleration: 720

Braking Rate: 120

Turn Rate: 720



The Slammer is the Advanced version of the Dox. With higher damage and more health than the Dox, a group of Slammers are excellent for flanking an enemy and wreaking havoc before the defenders can mobilize.

The Slammer also contains a torpedo launcher and can walk across the sea floor.

The Slammer can shoot farther than it can see. So radar coverage or scouts greatly increases the effectiveness of Slammers.


The Combat Fabricator is amphibious, allowing it to walk under water.


In the 54357/54382 update, the speed was lowered from 15 to 11.

In the Build 59549, several changes were made.

  • The metal cost was decreased from 1080 to 360
  • The move speed was increased from 11 to 12
  • The acceleration and brake rate was decreased from 150 to 120
  • The rate of fire was decreased from 2 to 1
  • The DPS of each weapon was decreased from 150 to 75 and the overall DPS decreased to 150
  • The projectile velocity was increased from 70 to 150

In the 67342 Build, several changes were made.

  • Made amphibious and added a torpedo launcher
  • Cost: 933 metal to 600 metal
  • Cannon Weapon DPS: 100 DPS and 25 damage per shot to 400 DPS and 100 damage per shot
  • Torpedo Launcher Range: 240 meters
  • Torpedo Launcher: 87.5 DPS, 250 damage per shot, 1 shot every 2.86 seconds
  • Torpedo Velocity: 75 meters per second

In the Planetary Annihilation release build 71673, the torpedo range was reduced from 200 to 160.