Planetary Annihilation Gameplay & Resources

Planetary Annihilation Stingray

Stingray

Description: Artillery Class: Long range guided missiles

Build Cost: 3,200 metal

HP: 1,000

 
Damage

Damage: Total DPS: 900
Weapon 1 (Tactical Missile): 100 DPS. 500 damage per shot. 1 shot every 5 seconds.
Weapon 2 (Anti-Air Missile): 800 DPS. 200 damage per shot. 4 shots per second.

DPS Per Metal:  .281

Range: Max range: 180
Weapon 1 range: 180
Weapon 2 range: 150 meters

Projectile Velocity: Weapon 1: 80
Weapon 2: 25 meters per second

 
Recon

Vision Radius: 200 meters

 
Physics

Max Speed: 6 meters per second

Acceleration: 45

Braking Rate: 60

Turn Rate: 45

 

Info

The Stingray functions like a mobile naval based Catapult and advanced anti-air missile launcher. It uses tactical missiles with pinpoint accuracy, but no splash damage, to destroy opponents with deadly precision.

Its anti-air missiles strike with incredible speed with an impressive rate of fire. Assaulting a fleet by air protected by Stingrays is pretty much a suicide mission.

History

In build 55430, the tactical missile projectile max lifetime reduced by 75%.

In the Build 59549, several changes were made, primarily to how this unit moves.

  • Metal Cost: 7000 -> 4320
  • Move Speed: 10 -> 3
  • Acceleration: 1 -> 3
  • Brake Rate: 1 -> 3

In the Planetary Annihilation Build 61250, several changes were made.

  • Metal: 4320 -> 3240
  • Max Speed: 3 m/s -> 5 m/s
  • Acceleration: 3 m/s/s -> 1 m/s/s
  • Break Speed: 3 m/s/s -> 0.25 m/s/s
  • Missile DPS: 5000 -> 100 (5k damage per shot every second -> 500 damage per shot every 5 seconds)
  • Missile Range: 450 -> 400
  • Missile Cost: None -> 1000 Energy
  • AA Missile: None -> Present
  • AA DPS: 400 (200 every 1/2 second)
  • AA Speed: 25 m/s
  • AA Turn Rate: 360 deg/s
  • Total DPS: 5000 -> 500

In the 67342 Build, several changes were made.

  • Build Cost: 8,640 metal to 3,200 metal
  • Total DPS 1,700 to 900
  • Speed: 5 meters per second to 6 meters per second
  • Acceleration: 15 to 45
  • Braking Rate: 0.25 to 60
  • Turn Rate: 15 to 45
  • Removed weapon energy consumption
  • Tactical Missile Range: 400 meters to 180 meters
  • Anti-Air Missile Range: 250 meters to 150 meters
  • Anti-Air Missile DPS: 1,600 to 800
  • Anti-Air Missile Splash removed