Planetary Annihilation Gameplay & Resources

Planetary Annihilation Sheller

Sheller

Description: Mobile Artillery: Mobile Artillery

Build Cost: 1,200 metal

HP: 125

 
Damage

Damage: 100 DPS. 400 damage per shot. 1 shot every 4 seconds.

DPS Per Metal:  .083

Splash: 400 damage, radius 15, full damage out to 1

Range: 260 meters

Projectile Velocity: 200 meters per second

 
Recon

Vision Radius: 100 meters

 
Physics

Max Speed: 5 meters per second

Acceleration: 60

Braking Rate: 100

Turn Rate: 45

 

Info

The Sheller is a long range mobile artillery unit, ideal for destroying buildings from afar. It’s slow rate of fire and high projectile arc means it is not ideal for taking out units.

History

In the Build 59549, several changes were made.

  • Metal Cost: 1575 -> 575
  • Acceleration: 5 -> 500
  • Brake Rate: 50 -> 500
  • Weapon Splash Radius: 10
  • Weapon Velocity: 75 -> 200
  • Rate of Fire: 1 -> 0.25

In the Planetary Annihilation Build 61250, several changes were made.

  • HP: 250 -> 125
  • Max Range: 160 -> 260 m
  • Splash Radius: 10 -> 15 m (full damage out to 5 m)
  • Pitch Rate: 45 -> 30 deg/s
  • Yaw Rate: 45 -> 30 deg/s

In the 67342 Build the build cost was reduced from 1,800 metal to 1,200 metal.

In the Planetary Annihilation Build 70289, the Sheller had the damage reduced from 600 to 400 and the damage radius from 5 to 1.